You ignore the truth

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You ignore the truth that mission runners and haulers if having gate resistance have complete immunity. There is no strategy to target them and that is bullshit.This is not EO. Keep that stuff to Null for the cellular market.And we're back to EVE Echoes ISK that tired argument. Why is it that because one factor of EO I like mechanically means I need to go back to a match I enjoy? Why does mobile have to mean idle and effortless simulator?I have two complaints about EE. Audits and how safe low/null sec is. I enjoy everything else they've done with the game.

Your view is no more legitimate than mine. Regardless of what weak discussions you employ.I never said go back to EO. I said visit Null. Mobile has to appeal to a more casual audience or it doesn't survive.Also, when probes have been in, those low-sec mission runners aren't safe.Once warp bubbles are in, those haulers aren't safe if you set up far enough in the gate.Plenty of easy phone games on the market. Take your pick.

Staring at your screen for a bunch of jumps is not hard. It's just boring. All the rad af Eve players don't appear to understand or are strawmanning the actual problem people have with the shift. Traveling is boring, not tough. What made it not dull was not having to be accessible for it.Why is it so difficult to stay in secure zones and create money there? Like the EVE universe is really large, there is a lot to do without danger and you are able to Buy EVE Mobile ISK let folks play with the danger manner too. Why does it need to be the way only, and not both?But what's there to do in safe zones? That might suck.

 
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