Community manager PezRader revealed on Diablo 2 Resurrected's official forums that they plan to make changes around the attack speed theme. The focus of the content is on Druids, who can actually take advantage of the game on the server.
In Diablo 2 Resurrected, there was once a player who increased the attack speed of certain classes to absurd levels. Since the original Diablo 2 Resurrected Items graphics engine can't keep up, all you see is a motionless character, but it's actually making 25 attacks per second! Regarding this situation, Blizzard's developers also said that this is one of the bugs they want to fix.
The community manager published an article detailing the changes around attack speed. In the article, he mentions that the attack speed calculations for werewolves and werewolves have always been a bit special since Druid was introduced in 2001. For example, the equipped weapon affects the character's final attack speed in a number of ways, and the weapon's attack speed also bypasses the actual attack speed cap originally set by the developers. Patch 2.4 will reduce the effect of weapons on attack speed to the level of other factors.
Also, on top of that, the werebear should now have the same attack speed as the undeformed druid. Werewolves will also make similar changes, but the bonuses corresponding to werewolf talents have also been increased.
While the purpose of these changes is to provide Druids with more weapons to use, Patch 2.4 will also have a positive effect on the strength of most weapons, and will be especially beneficial for Druid players.
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